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C#

Build a 2D Platformer using Unity and C#

Build a complete, playable platformer from scratch: a Rigidbody2D player controller with a ground check, Tilemap level design, a smooth bounded camera follow, Animator-driven run/jump/idle animations, collectible coins and patrolling enemies, and a UI wired up to score, health, and level completion.

7 lessons

Start the first lesson

Curriculum

  1. 1Project Setup & the Player Controller๐Ÿ“ quiz
  2. 2Tilemaps and Level Design๐Ÿ“ quiz
  3. 3Camera Follow and Bounds๐Ÿ“ quiz
  4. 4Animator: Idle, Run, and Jump Animations๐Ÿ“ quiz
  5. 5Collectibles and Enemies๐Ÿ“ quiz
  6. 6UI: Score, Health, and Level Complete๐Ÿ“ quiz
  7. 7Final Project: Finish Your Platformer

Every lesson is open, take them in order or jump straight to what you need.