C#
Build a 2D Platformer using Unity and C#
Build a complete, playable platformer from scratch: a Rigidbody2D player controller with a ground check, Tilemap level design, a smooth bounded camera follow, Animator-driven run/jump/idle animations, collectible coins and patrolling enemies, and a UI wired up to score, health, and level completion.
7 lessons
Start the first lessonCurriculum
- 1Project Setup & the Player Controller๐ quiz
- 2Tilemaps and Level Design๐ quiz
- 3Camera Follow and Bounds๐ quiz
- 4Animator: Idle, Run, and Jump Animations๐ quiz
- 5Collectibles and Enemies๐ quiz
- 6UI: Score, Health, and Level Complete๐ quiz
- 7Final Project: Finish Your Platformer
Every lesson is open, take them in order or jump straight to what you need.